1. Controller
c/o COCENTER
Koppoldstr. 1
86551 Aichach
Germany
Email: akandogames@gmail.com
2. Scope
This notice applies to Tenweave on Android, iOS, and the web. The general privacy policy additionally covers the Akando Games website, support, and beta list.
3. Local game data
Progress, settings, statistics, audio and display choices, and unlocked content are stored locally on the device or in the browser. No game account is created and this game state is never sent to Akando Games. Local data can be removed through the game’s reset control, by clearing app or browser data, or by uninstalling the app.
4. Optional usage statistics
The web build sends anonymous usage signals to the Akando Games API. Android reporting is off by default. When the player taps Next level after the first completed level, Tenweave presents a one-time dismissible dialog. Accepting, declining or dismissing it continues into the next level; only explicit acceptance enables reporting. Settings also offers session-only reporting and a separate gameplay-diagnostics choice. Session reporting includes the game, a random server-created session key, start and last-signal times, platform, phone/tablet class, display language, and app version. A foreground heartbeat is sent every 30 seconds and a final report is attempted on backgrounding. Gameplay diagnostics additionally include level loading and its duration, level starts, the first-move milestone, completion or failure, restarts, help used, and aggregate move counts and medal results. These events are batched briefly in memory. No earlier local history is uploaded, and an older session-only consent does not enable gameplay diagnostics. No account, installation, advertising or device ID, device model, location, board contents or individual tile selections are sent. The session key exists only in memory and cannot link visits. IP addresses are processed for transmission and temporary abuse rate limiting, but are not stored with sessions. Raw records are aggregated and deleted after 90 days. Either reporting choice can be withdrawn in Settings; turning off session reporting also turns off gameplay diagnostics. Web reporting respects Do Not Track and Global Privacy Control. See section 4 of the general privacy policy.
5. Advertising in the free version
The Android version includes Google Mobile Ads (AdMob). Free players may see interstitial ads at eligible campaign breaks from level 12 and after a normal Daily, subject to pacing. Rewarded ads require an explicit choice for hints, Add Blocks recovery, Hard Daily entry, or challenge creation. The first campaign board does not request an ad. Full Version players do not receive these ads. According to Google, the Google Mobile Ads SDK automatically collects and shares the IP address, approximate location derived from it, app and ad interactions, diagnostic information, and device or account identifiers including the Android advertising ID, for ad delivery and measurement, analytics, and fraud prevention.
6. Consent and privacy choices
The game uses Google’s User Messaging Platform (UMP) to refresh the required consent status before the first ad request of a launch and show legally required messages. An ad request is made only when the platform permits it after that check. Choices can be changed from “Privacy choices” in Settings.
7. Recipients
Advertising and consent data is received in particular by Google Ireland Limited, Gordon House, Barrow Street, Dublin 4, Ireland. Processing in third countries cannot be ruled out; Google describes its safeguards and retention in the Google Privacy Policy. Akando Games does not receive complete advertising profiles for individual players.
8. The web build carries no advertising
The build hosted at akandogames.com uses neither AdMob nor any other advertising service.
9. One-time purchases and restoration
The Full Version and Supporter Pack are one-time purchases handled by Google Play. Akando Games does not receive complete payment details. To unlock or restore content, the Android app sends the product identifier and Google purchase token over an encrypted connection to the Akando Games API. The token is used only to verify the purchase with Google Play in real time and is neither logged nor stored. If Akando Games verification is temporarily unreachable, the app locally accepts the purchase reported by Google Play itself and reconciles it again on a later launch; an explicit API rejection is never bypassed. Only the entitlement state is cached on the device.
10. Sharing and store reviews
Sharing a result or a store link opens the operating system’s share sheet; you choose the recipient and target app, and only that app then processes the content. The review action opens the applicable store, whose provider processes the subsequent interaction.
11. Support, rights, and changes
If you contact us by email, we process the sender address, content, and technical metadata to handle the request. Subject to the GDPR, rights include access, rectification, erasure, restriction, portability, and objection, and consent may be withdrawn at any time. Complaints may be made to the Bavarian State Office for Data Protection Supervision, Promenade 18, 91522 Ansbach, Germany. This notice will be updated before providers or advertising, purchase, or data features materially change.