chapters

Into Obscurity
A one-button shadow-flight game, currently being rebuilt in Flutter.
Current build
Hold to climb. Release to fall.
Guide a courier aircraft through ruined cities, industrial corridors, a portal, and the obscurity beyond it. Checkpoints preserve progress through each flight; signal shards provide an optional route challenge.
On desktop, hold Space, W, or Arrow Up. On a phone or tablet, hold anywhere on the game surface. P or Escape pauses the web build.
This is a playable reconstruction with a complete 20-level campaign framework. The current routes are sample layouts and will be replaced during the next level-design pass.
Campaign framework
Four chapters, twenty flights
The game structure, flight physics, collision, story, progression, and rendering systems are in place.
sample levels
flight control
original release
Original release
The 2015 Flash game
The original ActionScript version remains archived on Newgrounds and Kongregate. These external pages preserve the historical release; the build hosted here is the new Flutter reconstruction.
